

Each haven can be modified to provide more supplies or intel depending on your priorities. Your ultimate goal is still to stop the Avatar Project from completing, but there’s more of a series of intermediate goals this time around while previously you would establish resistance networks around regions, this time you have more managerial control over resistance havens. XCOM 2 is all about fighting back as a resistance force and Long War 2 introduces new mechanics that thematically fit. In short, Pavonis has done a great job integrating the themes of XCOM 2 into their new mod. Before diving in, I was curious how the Long War 2 team would reconcile the traditional drawn-out approach with the “alpha strike” tempo of XCOM 2. Among a rework of the classes and weapon tiers in XCOM 2, the difficulty has been tweaked to force players into longer missions and an even longer campaign. Long War 2 from Pavonis Interactive launched last Friday, nearly overhauling the complete base game.

The definitive XCOM 2 mod is finally here so buckle up for a long and grueling campaign against the ADVENT forces.
